Website powered by

Pirate Shipwreck

Made during competence weeks, which is part of DADIU 2020. The competence weeks was a total of 2 weeks, but only about half of it was used on working on the project. In the 2 weeks we got a lot of great teachings by Unity's Technical Art Director, Martin Kümmel. He helped us understand the engine and its features a lot better and was all around a great and patient teacher. We were split into groups of 3 people and my role in my group was mainly working in Unity. In Unity I worked on set dressing, setting up prefabs, setting up camera and camera movement, lights and post process effects. Out of Unity I worked on only a few of the models and some of the textures. Martin's help was incredible and it's greatly due to his help that the final product is so atmospheric.